Big
Two Poker is a climbing card game that originated in coastal
China around 1980. It soon became very popular in Shanghai, Hong Kong,
Taiwan, the Philippines, Singapore, and has even spread to some western
countries.
In climbing games, each player in turn must play a higher card (or
combination of cards) than the previous player. A player who cannot
or does not wish to beat the previous play can pass.
Big Two Poker has several alternative names:
Da Lao Er is Mandarin Chinese and literally means "big
old two"
Choh Dai Di or simply Dai Di in Cantonese
Bu Bu Gao Sheng in Taiwan
Pusoy Dos is the usual name used in the Philippines. This
translates into English as "Poker Two" - "Pusoy"
being the Filipino name for Poker.
Big Two Poker Game Rules
Your goal to win is to be the first to get rid of all of your cards,
by playing them to the table. They can be played singly or in certain
combinations. If you cannot be first to play all your cards, then
your next aim is to have as few cards as possible when another player
finishes.
The game is best played with four players using a standard 52-deck
card. The cards ranking from high to low: 2-A-K-Q-J-10-9-8-7-6-5-4-3
. There is also an ordering of suits - from high to low: spades,
hearts, clubs, diamonds.
There are four (4) types of play combinations one can use:
Single cards. Cards rank from two (highest) down
to three (lowest), between cards of the same rank a higher suit beats
a lower suit.
Pairs. A pair of equal ranked cards - twos are highest
and threes are lowest. Any higher ranked pair beats one with lower
ranks. Between equal ranked pairs, the with the highest suit wins
- for example 2s- 2d beats 2h-2c
because the spade is higher than the heart.
Triples. Three equal ranked cards - three twos are
highest, down to three threes, which is the lowest triple.
Five-Card Combination. Any five-card combination
following the poker hand rankings: Straight, Flush, Four of a Kind
(plus any card), Straight Flush, and Royal Flush.
The playable combinations are similar to poker hands, but there are
vital differences. For one, there's no "two pair" combination,
and although a four of a kind needs a fifth card
to complete, a triple cannot be accompanied by extra
cards unless of course you are playing a full house hand.
Also, a combination can only be beaten by a better combination with
the same number of cards: a single card can only
be beaten by a single card, a pair by a better pair and a triple by
a better triple. You cannot use a triple to beat a pair or a straight
to beat a triple. In the five-card combination, the rule of the poker
hand rankings applies.
Dealing The Cards
The cards are normally dealt counter-clockwise. Any player may deal
first, in the following games the winners of each hands will deal
next. He shuffles the cards and the player to the dealer's right cuts
the deck. After cutting the card, the dealer lifts the top card from
the pack to determine who will be dealt the first card. Then count
the players starting with the dealer until the rank of the exposed
card is reached.
The dealer deals out the cards, one at a time, counter-clockwise until
everyone is holding13 cards.
The Play
The player holding three of diamonds (3d) will start the play. He
can either play it as a single card or as part of a combination. The
player to his right is next and so on.
When it's your turn you must either pass or beat the previous cards
by playing a higher combination of the same number of cards. All cards
are placed face up at the center of the table. This process continues
for several circuits if necessary, until a player have exhausted all
his cards. As soon as this happens, the play ends and the hand is
scored.
A reminder, you are never under any obligation to beat a card or set
of cards just because you are able to - you may always choose to pass
and keep your high cards for a better play. Passing does not prevent
you from playing when your turn comes round again.
Scoring
The remaining players will score penalty points for the cards remaining
in their hands. The penalty is 1 point per card if
you have 9 cards or less, 2 points per card if you
have 10 to12 cards, and 3 points per card (i.e. 39
points) if you have all 13 of your cards left at the end. The winner,
having no cards, gets no penalty points.
In the Philippine variation of Pusoy Dos, the game
is normally played with positive points rather than penalties. The
winner scores 1 point and the others score nothing. However, if you
win and your last play includes a deuce (two) you score 2 points;
if it contains two deuces you score 4 points, if it includes three
deuces you score 8 points, and if you were to win by playing all four
deuces you would score 16 points.
When playing the version that goes on until only one player has cards
left, the person who runs out of cards first wins five points, the
second player wins 3 points, the third wins 1 point and the last one
gets nothing at all.
Like any other card game, Big Two poker is often played for money.
Before starting to play the players agree a stake - for example $1
per point. If the person playing after you has only one card left,
you should take these tips to stop them from winning:
If single cards are being played, you should play your highest
card.
If it is your turn to lead, you should lead a combination
more than one card if possible; otherwise you should lead your
highest card.
Big Two Poker has many variations. But the rules mentioned here are
the most basic and most followed.